This poll has expired or has been locked. That carried over to video game RPGs as well. I like Mage when it is done properly. O_o. Make sure to craft a 2h ace with heal on kill and crit chance, reaver 2h get a ton of benefits from critical hits. I havent heard Walking with the Stars before but I like it. He was rich/influential by the time they met, and became the city's hero immediately afterwards (much to her dismay, if we judge by her look when she finds out about the Arishok). Absolutely insane survivability, and damage. Well technically 1 Mage is top because Ignite from every Mage is shared and the damage/threat gets attributed to one single Mage who lands the first crit to start it. The stalwart, hulking warrior? I prefer Magic Archers, or stealthy mages. It takes 55-60 hits with any sword to get each skill. With that possibility in mind, it does make Dragon Age 4 stepping away from this structure seem far less likely. Warrior=Warlock >Mage>>>>>>>>>>>>>>>>>>>Rogue, is more accurate in Naxx gear. Guess we will see if I get an forum vacation then. Lords Stance Although WR&M uses three basic fantasy RPG classes in its name, it doesnt make use of classes. His council consists of Kiggler the Crazed, Blindeye the Seer, Olm the Summoner, and Krosh Firehand . @Jay444111: Sneaking sucks in games where you have a party of dudes who can't sneak, but otherwise it's great. Abilities Playing either warrior or rogue makes that a bit easier to swallow. Ww ww mw - monkas cleave But ppl just say Boomie/DH. Tauren Paladin - Have their own lore, "Sunwalkers" that actually makes more sense than the Blood Elf lore in how they turned to the light. For Ultras, Sigil Knights, Advanced Smiths, and Samurai can undergo orderly progression to become a Sigil Knight Commander, Lapidarist, or Ronin respectively. Warrior and rogue class have to work a bit harder. Win win. I went all backstab and was doing serious damage. Warrior/barbarian would be a safe pick for me too and what I would usually go with when options are limited and I simply look to cause havoc or want to keep it simple. Melee Cleave A comp that contains two Melee dps and a healer (example being TSG), Spell Cleave A comp that contains two Caster dps and a healer (Example being Shadowplay). However do not try and be a main tank, but you will be a great off tank. Rogue. I play warrior when the game designer really gives it a lot of advantages and that the wizards are neglecfted. The class variants all have complementary abilities. Mages stand in one spot and toss spells (most of the challenge is mana/cooldowns), Warriors run to the closest enemy and pull aggro. Protect the squishy healer/archer with CC and burst damage, stun lock the enemy mages, and generally shut down enemy damage and CC. The antithesis of the Qun. Rogue, obviously. Or cleric, if it's available. Don't believe me? Unless I'm playing with a Mage; too much magic a-flying on the field for me. Personality Warrior Mage Rouge. Meredith is not too hard to explain away. 1.5(340)/ 9 = 57 and 2.5(200) / 9 = 56. Warriors will always be boring trash and the least exciting to play as, Warrior all the way, and if available i would turn my warrior in a tanker class. Mage because I feel like I am missing an entire system that the designers have created if I don't use magic. Charge into a group of enemies, do an overhead smash which pummels them into the ground, taunt the enemies and proceed to slaughter them to bits. But in general, rogue. And it's main conflict with both Qunari and the Temp/Mage stuff later is a clash with idealists. In fantasy worlds mages are mighty wielders of arcane or divine magic while in Science Fiction or "realistic" settings they have psionics or technology of similar power. It's either Warrior or Mage, with a slight skew towards Mage. When I was younger I always loved Rogues, their quick stylish moves and using two daggers all while wearing cool black outfits was the coolest thing for me. What is the best vanilla hair for human females? $65.00 + $5.00 shipping. Warrior overall (obviously there are fights that are not melee friendly). I'm not trying to put myself to sleep. Rogue,imo. -Cao Cao, Mage is most fun but it's also most complex arguably. There is a reason why rogues only occupy 3-4 spots in raids at that point while the other three classes are 5+. They are versatile, easy to use, and take me right into the heat of the battle. But in all seriousness, the story best suits a mage. Feel free to add current comps I mightve missed or some weird old ones in the comments. Did really well as a mage that focused on Spirit magic once. Both are greatI prefer Rogue though, as duel wielding is fun. Mage is clearly BWs canon but rogue makes really sense too. Knight/Warrior. This topic is locked from further discussion. Warriors are the top, then rogues/warlocks. Im inclined to say fire mage as I remember it scaling fantastically compared to rogue and warrior though Im sure I could be wrong. Level 70 Talent Points for Outlaw Rogue There is nothing crazy strong in either the class, or spec tree that 5 extra points enables us. Mostly warrior because looking badass is fun. Its the perfect supplement for players and GMs who want to turn WR&Ms magic to eleven! I just don't get why people like them. Discovered LorePages: 8File size: 4.6 MBAuthor: Andrew ModroDiscovered Lore contains six new playable races for your Warrior, Rogue & Mage campaign. I also believe Mage/Ele had a name during Legion but cant remember it anymore. At first I was really worried this was a topic about Rogue Warrior. I used to be an advocate for Warrior class when I was younger. Then I just brute force my way through everything. Rogue/thief, preferably with bow ability in addition to a dagger. Thunderchi: WW/Ele/Healer at least thats what people called it in MoP when the comp was still viable before WoD There are significantly less progression options once a user has gone to Khei, but all sword Ubers are known for being very effective. It wasn't until I got into MMOs in my early 20s that I decided I wanted to try something new and rolled a mage. And in the end, pretty much where Hawke often ends up between mages and templars as well. Mage on second playthrough, if there is one. We need to q again soon mate. 159.223.124.17 See this shit? I did find two forum posts from 2010 where those names are mentioned, and another from 2017. 9. The Iron Bull also loves seeing dragons, fighting dragons, and like most qunari, is terrified of magic. Ive always felt invisible in life so in gaming i generally play those a lot. Assuming a strong group with full world buffs. These items have been designed by ENnie-nominated designer Colin Chapman(http://radioactiveapedesigns.com) known for his post-apocalyptive roleplaying game Atomic Highway! I can never decide between playing rogue or a mage. Magic classes are my jam, but it wasn't always like that. I often like to roll with the Paladin-esque class, because they're tanks who can also heal themselves. one-track mind, but that's still pretty silly. (Named after the legendary Ret Paladin player Vanguards), Spicy Chicken Cleave - Fire Mage/BalanceDruid/Healer, Frozen Chicken Cleave - Frost Mage/Balance Druid/Healer, Dancing With the Stars - Sub Rogue/Balance Druid/Healer, Thunder Cleave - Warrior/Elemental Shaman/Healer, Volcano Cleave (or was it Molten Lava Cleave?) Forsaken Priest is easy - It's pretty much why shadow priests exist in game. Never Rouge, though. Rogues bring the following to groups: Constant stuns, interrupts and hard CC Somehow I meet you everywhere. I guess you could say that he has a very. but actually these days if the RPG falls into the same old tank-dmg-heal D&D mechanics I'll usually just take a pass. We're looking for either a Mage, Warrior, Rogue or Feral Kitty with a good attitude who wants to see the content and progress through it on a weekly basis! The mage carrying the ignite would be 1stfollowed by all of your good warriors, with the other 6 mages generally below them. Does huge damage to important enemies, but then has to wait for skills to come back up. Realistically Warriors are the real top dog dps. Always. Saying priests being holy doesn't make sense has to be a joke, so I'm not gonna take the bait. I have tried out mage in some but generally am not a huge fan. Mage. Hitler cleave- Two unholy dks and a healer. Stalin cleave- Two frost dks and a healer It was awesome. Rogues, as an archetype, represent uncertainty. The Sub Rogue and the Frost Mage are the two DPS components of the composition, using their CC to disrupt the enemy team, creating pressure points and kill windows. (Ive heard Warlock is also a contender, though not until late Naxx as I understood it.). What are the best attributes for a warrior? KFCHI: WW/Hunter/Healer Actually thought about adding KFChi and TSChi (Arms Warr/WW/Healer, might aswell use it for WW/Fury aswell) but havent heard anyone say those names since MoP, so I chose not to, maybe well bring it back. Stargazer Games 2023. Hello, and welcome to my first quiz! Goblin - Rogue or Mage Neutral Pandaren - Monk Signature and matching avatar made by the lovely Winter Blossom. 2h can. The mage carrying the ignite would be 1stfollowed by all of your good warriors, with the other 6 mages generally below them. Tbh DMS sounds better than Stormrage Cleave. $39.00 + $5.25 shipping. Hawke being an apostate mage and a refugee in an area where the Templars are heavily cracking down on Mages takes me out of the game. When I was a kid, I loved mages and wizards the most just for the raw power and versatility of their arsenal, but over time I got annoyed at the resource management and the inevitable uselessness in down times. Cleric! Warrior if fighting is generally fun. From AQ40 onward, the ignite Mage will be in the top 5 consistently. I would like mage the most however in a lot of games mages have to deal with MP crap that I would rather not have to manage. Backstabbing and doing massive crits with your bow. You are all things, Revan and yet you are nothing. I play as a holy priest and when I ran hfc lfr I noticed after the first boss my heal spell wasn't casting. Mage is worth it just for Varric saying "You're a mage - you must know something about weird shit.". Or the inquisitive, destructive mage? It often seems that one of the three classes is bound to be at a disadvantage. They are versatile, easy to use, and take me right into the heat of the battle. Mage is my favorite class for Hawke. As a side note anything other than chaotic neutral in D&D rule video games does not make any sense to me. Recieved a lot of positive feedback then. Powered by Discourse, best viewed with JavaScript enabled. Let's start with a good question: Someone in your school is being bullied. With the huge stamina bonus from the DLC armor, you'll never have any problems. I like to try them all out at some point; which leads to multiple save files and restarts and general grunting around. Answer (1 of 9): Probably thief. You often do not need to learn about crafting mechanics or fiddle with skills to be effective. Where's all the other classes? Bur bear in mind he is a Qunari, so there might be some gear restrictions.By the way you will want to always have 1 warrior and 1 rogue with you because each class can interact with the world to unlock some paths ( warriors bash stuff, mages build bridges/destroy barriers with magic , and rogues unlock doors) . Forsaken - Warrior or Mage Tauren - Warrior, Shaman, or Hunter Troll - Hunter, Rogue, Shaman, or Priest . No need to sneak or hide behind cover. I just love playing a warrior and hitting that point were you become almost invincible. Them too, still Forsaken stronger choice for priest because of shadow. Also, lockpicking, hate not being able to do that. Always fun to reminisce. It may not display this or other websites correctly. Cloudflare Ray ID: 7b9c433deb619e16 Reply With Quote. Rexie223 In an RPG, which are you more likely to play? - Elemental Shaman/Fire Mage/Healer, Jungle Cleave - Feral Druid/Hunter/Healer, TWD (The Walking Dead) - Windwalker Monk/DK/Healer, Walking with the stars - WW/Balance Druid/Healer. For my first playthrough I went with the initial prodding and made a sword-n-shield build. ATC - prot warrior - mm hunter - disc/holy paladin from wotlk, African Turtle Cleave: Prot warr/hunter/healer, Lumberjack Cleave: warrior/warrior/healer, (No longer available) Juggernaut: Warrior/healer/healer, DH/Balance/R Sham was invented by that troll Corkiy and he called it DMS probably from DH Moonkin Shaman but it sounds weird. The catch is that by then the tanks were getting geared too, and DPS Warriors could output more without throttling as much. Click here to remove banner ads from this forum. I just got the game and I know that a single playthrough will demand a lot of time, so I'd like to know which of the 3 'classes' is the most fun to use and learn. War rsham hpall was called turtle cleave in bc, Dunno if it actually exist but I heard it on stream and I found it very funny haha. Mages certainly are the most complicated and also most powerful, Arcane Warrior is probably the most fun I've had in this game. Definitely rogue. It made Legacy rather poignant as well. re: warrior,rogue,mage.which choose? Something like subtetly rogue around Cataclysm expansion in Wow, had a blast in PVP and PVE both. If you arent the one mage that gets the ignite ownership, you will be middle of the pack and not much better than a balance druid. Lots of electricity being flung around by the Warrior and it gives you a chance to make good use of two energy pools with both your mana and your rage being used effectively. 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Which are you more likely to play Seer, Olm the Summoner, DPS..., pretty much why shadow priests exist in game 's either warrior or mage Tauren - warrior Shaman! Focused on Spirit magic once through everything this structure seem far warrior rogue or mage kkh likely have out.