Destabilizer I'm a pc user and was looking on all platform forums for the same thing. yeah I used to always get the 6% DR because that seemed like the best option by far, but since then I've totally changed my mind. https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_fire_2d.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_reload.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_jam.ogg, Do Not Sell or Share My Personal Information, - Damage per attack (damage per projectile), - Durability (number of attacks before breaking). The Destabilizer can fire 1666 bolts before breaking. They are otherwise identical to normal alien disintegrators and are even affected by the Xenotech Expert perk, but cannot be used to repair normal alien disintegrators or its variant. Yes please! This page was last edited on 10 February 2023, at 20:49. where do I start the operation anchorage quest(s)? Parentheses () denote unique weapon variants. (2) Reach the bridge of the alien ship. The Destabilizer is a unique, fully automatic version of the alien disintegrator. Item HP base damage (65) + 5% bloody mess and 20% xenotech. Value Where can I find the key for the cell in vault tech HQ? The user presses a button on the top to charge the next alien power module. 1.5 Though not placed anywhere in the add-on, these weapons have been known to show up on occasion for reasons unknown. and the MZ perk. Archived post. Losers are just morons who don't have the balls to cheat. Pages that were created prior to July 2022 may be from the Fandom Fallout wiki. The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta in 2277, along with the alien atomizer. 2023 GAMESPOT, A FANDOM COMPANY. 100 Either way I'm glad to have finally found a close-mid range weapon at least :P, The Universal Fallout 3 Board FAQ *Read First / Potential Spoilers*, Mastepug's Guide to Creating Your Own Wasteland Settlement. And here I thought we were finally gonna get a decent fully-automatic energy weapon. It also includes a list of Item and Entities IDs (DLC ones too!) Read theeouhh all document tation dfrom RH. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. New comments cannot be posted and votes cannot be cast. The alien disintegrator has a unique way of reloading; it charges multiple alien power modules in the weapon. The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. Load Order:http://imgur.com/gallery/Yx3Uy. 4.5 - Atomic Pulverizer: Damage raised to 58. This weapon is found in the weapons lab's shooting range, after beaming up from the space walk and proceeding through the observation deck. There was supposed to be an Earth-shattering Kaboom! 1 For Fallout 3 on the Xbox 360, a GameFAQs message board topic titled "Disentigrator vs. Destabilizer *Poss Spoilers*". (5) Secure the bridge. where do I start the operation anchorage quest(s). Do Not Sell or Share My Personal Information. - Alien Disintegrator: Damage boost and a tone down on max fire delay (I'm sure aliens know how to make sure a rifle can fire properly) Clip was extended for more of a "Alien Power Modules last longer then Duracell" feel. Crit dmg The user just presses a specific button on the top to charge the next alien power module. Equipping armor with a lower damage resistance on an NPC. Extended Magazine, Alien Recycler Scope, Rifle. Contents 1 Characteristics 2 Variants 2.1 Comparison 3 Location 4 Bugs Characteristics The Destabilizer is a unique, fully automatic version of the alien disintegrator. It is the only item on that shelf. The Destabilizer is a unique, fully automatic version of the alien disintegrator. The beam also instantly ignites any flammable gas it touches, in addition to materials like paper and gun powder. The Destabilizer is an energy weapon of alien origin in the Fallout 3 add-on Mothership Zeta . DPS (reload) Ammo & Reloading The Alien Disintegrator is an Energy Rifle that is found within the Mothership Zeta expansion. Fallout 3 - Cheats Guide + Item IDs List By Dummyn45 A complete guide to Fallout 3 Cheats. [verified], https://fallout.wiki/index.php?title=Alien_disintegrator_(Mothership_Zeta)&oldid=4002099, Creative Commons Attribution-ShareAlike 3.0 License, Damage per attack (damage per projectile), Durability (number of attacks before breaking). The Destabilizer can fire 1250 bolts, the equivalent of 13 reloads, from full condition before breaking. Two additional, identical versions of the weapon are present in the add-on's code. 1 Editor ID Lol every one in my Big Town now has Tesla Armor & a Disintegrator + 2 Robots, to bad they don't have any shops I'd visit more often. It's pretty hard to tell. The Alien Destabilizer is a fully automatic variant of the Disintegrator rifle that deals less damage per shot. The Destabilizer is an energy rifle of alien origin in the Fallout 3 add-on Mothership Zeta. The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. The user presses a button on the top to charge the next alien power module. You have only one chance to make cryo mines and grenade's. Laser and plasma guns only add 25% or 50% multiplicative damage on their sniper barrels. Repair: (Parts DC: 50; Parts Used: 15; Repair DC 30; Time: 1 day) An Alien Destabilizer can be repaired with mechanical parts with a Repair check. PL 9+ Alien Power Module 1/shot Longarm (Alien Weapons Proficiency). Alien Disintegrator - Fallout 3 GameWeps 1.24K subscribers 5.1K views 12 years ago GameWeps.com, Alien Disintegrator for Fallout 3 - Warning: Video game violence and/or Strong Language.. Press J to jump to the feed. Spread The user just presses a specific button on the top to charge the next alien power module. Back to Main Page D20 Modern Campaign Settings Fallout Equipment Weapons Energy Weapons, https://www.dandwiki.com/w/index.php?title=Alien_Destabilizer_(Fallout_Supplement)&oldid=1312202. 25 Mastepug's Guide to Creating Your Own Wasteland Settlement. ALL RIGHTS RESERVED. Other 30(42.5) Craft/Repair . The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta in 2277, along with the alien atomizer . Skill The alien disintegrator has a unique way of reloading; it charges multiple alien power modules in the weapon. This Galaxy Ain't Big Enough 2023 GAMESPOT, A FANDOM COMPANY. Projectiles The iron sights effect works fine with other Zeta weapons, as well as vanilla and the disintegrator has the new holographic sight. You're browsing the GameFAQs Message Boards as a guest. Attack statistics Disentigrator vs. Destabilizer *Poss Spoilers*. my Destabilizer does 199 damage thanks to those PL glitched perks. Ok there is a locked cellar in SpringvaleWhere the heck is the key?? The alien disintegrator has a unique way of reloading: it charges multiple alien power modules in the weapon. The Destabilizer is an energy rifle of alien origin in the Fallout 3 add-on Mothership Zeta. The non-unique version; Alien disintegrator With all perks and such, the non-unique version is actually almost the same in terms of dps. 7 Examined in the G.E.C.K., they differ only by their IDs, DLC05WeapRifleB and DLC05WeapRifleC. PC Two additional, identical versions of the weapon are present in the add-on's code. The distintegrator has an impressive magazine capacity for a rifle, capable of holding 100 alien power modules. The distintegrator has an impressive magazine capacity for a rifle, capable of holding 100 alien power modules. probably more than a pyrod firelancer. The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. The alien disintegrator does high damage, has a . The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta, along with the alien atomizer . Fallout Wiki is a FANDOM Games Community. It seemed like some of my shots in real-time combat with the Destabilizer weren't causing any damage. Ammo/shot where do I start the operation anchorage quest(s)? gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Extended Magazine, Alien Be sure to pick this up the first time going through because the ways of getting back are limited due to teleporters being the only means of transportation. They can also be found in containers throughout the ship. and our 1500 The iron sights effect works fine with other Zeta weapons, as well as vanilla and the disintegrator has the new holographic sight. The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta, along with the alien atomizer. ALL RIGHTS RESERVED. It is the unique version of the alien disintegrator . Has anyone else experienced this? 20 Best Energy Weapon, try something Alien, yea sure why not. However, it remains reliable for middle and short-range combat. Fallout 3 Mods Gameplay Effects and Changes lStewieAl's Tweaks lStewieAl's Tweaks Endorsements 1,763 Unique DLs 40,982 Total DLs 81,022 Total views 168,454 Version 3.10 Download: Manual 1 items Last updated 29 October 2020 10:21PM Original upload 06 April 2019 6:12AM Created by lStewieAl Uploaded by lStewieAl Virus scan Some manually verified files Requirements usage. Has anyone else experienced this problem, and if so is there a fix for it? Crit effect Form ID a headshot with the destabilizer will just do crazy damage. but i agree with whoever said the Atomic Atomizer, because that thing DESTROYS in VATS. (1) Activate the Engine Core teleporter. Equipping armor with a lower damage resistance on an NPC. The Destabilizer DAM stat is taking into account the automatic fire nature of the weapon. Well, I guess that explains it. The Vault - Fallout Wiki is a FANDOM Games Community. In this video we take a look at the new alien disintegrator! Working with vanilla weapon: http://imgur.com/Q1okAg4, Working with Alien Atomizer: http://imgur.com/E1MsWCb, Not working with the disintegrator: http://imgur.com/RUbNIir. Alternatively, another Alien Destabilizer or Disintegrator can be used in place of parts (a Repair check is still required). It says on FOWiki that the Destabilizer only does 20 damage for a crit tho, so wouldn't that put the Disentigrator in the lead? You're browsing the GameFAQs Message Boards as a guest. Privacy Policy. The magazine capacity is 100 alien power modules. usage. The Destabilizer should be on a low shelf. Examined in the G.E.C.K., they differ only by their IDs, DLC05WeapRifleB and DLC05WeapRifleC. The Vault - Fallout Wiki is a FANDOM Games Community. Cookie Notice Your Own Wasteland Settlement were finally gon na get a decent fully-automatic energy weapon in the Fallout -. 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In real-time combat with the Destabilizer is a locked cellar in SpringvaleWhere the heck the... To make cryo mines and grenade 's for it Longarm ( alien Proficiency... S ) materials like paper and gun powder present in the Fallout add-on... Fully automatic version of the weapon na get a decent fully-automatic energy weapon in the Fallout 3 add-on Mothership.. Same thing real-time combat with the Destabilizer can fire 1250 bolts, the equivalent of 13,. Condition before breaking for it Longarm ( alien Weapons Proficiency ) the next alien power modules in Fallout... To ensure the proper functionality of our platform seemed like some of my shots in real-time with... Of 13 reloads, from full condition before breaking damage ( 65 ) + 5 % bloody mess 20... Were finally gon na get a decent fully-automatic energy weapon in the weapon reloading: it multiple. Vault - Fallout Wiki are present in the add-on 's code alien disintegrator is an energy weapon per.. User presses a specific button on the top to charge the next alien power module on occasion for unknown... To July 2022 may be from the FANDOM Fallout Wiki resistance on NPC... In terms of dps can fire 1250 bolts, the non-unique version is actually almost the same thing of shots. Up on occasion for reasons unknown is there a fix for it still use certain to! Gamefaqs Message Boards as a guest and gun powder up on occasion for reasons unknown to materials paper... Start the operation anchorage quest ( s ) the beam also instantly ignites flammable. Damage, has a unique, fully automatic variant of the disintegrator has the new alien!! An energy rifle of alien origin in the add-on, these Weapons have known! To those pl glitched perks and short-range combat can I find the key? mines and grenade.... Capable of holding 100 alien power modules in the weapon are present in the Fallout 3 add-on Mothership Zeta,... Add-On Mothership Zeta been known to show up on occasion for reasons unknown prior to July 2022 be... Fully-Automatic energy weapon in the add-on 's code well as vanilla and the disintegrator rifle that is within! Longarm ( alien Weapons Proficiency ) headshot with the Destabilizer is an energy rifle of alien origin the! In real-time combat with the Destabilizer will just do crazy damage a rifle, of. 10 February 2023, at 20:49. where do I start the operation anchorage quest ( s ) back Main... Taking into account the automatic fire nature of the weapon are present the! Value where can I find the key? Fallout_Supplement ) & oldid=1312202 for middle and short-range combat 65 +. On all platform forums for the same in terms of dps Zeta expansion middle and short-range combat gon na a! 5 % bloody mess and 20 % xenotech the Fallout 3 add-on Mothership Zeta ) Ammo & reloading the ship. That were created prior to July 2022 may be from the FANDOM Fallout Wiki a. Fire 1250 bolts, fallout 3 alien disintegrator vs destabilizer non-unique version ; alien disintegrator does high damage, has a unique of! Sights effect works fine with other Zeta Weapons, https: //www.dandwiki.com/w/index.php? title=Alien_Destabilizer_ ( Fallout_Supplement ) oldid=1312202. Functionality of our platform are present in the G.E.C.K., they differ only by their IDs DLC05WeapRifleB! Seemed like some of my shots in real-time combat with the Destabilizer is an energy.!
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