Replaced mahogany trees with fir trees near Grandpa's Shed on Grandpa's Farm (GF). Added new end game weapons, purchased from new vendors. This will prevent issues players experienced when updating SVE. Here, you can find hardwood stumps and forageables such as seasonal items and a variety of mushrooms, much like you'd find in the Secret Woods in Cindersap Forest. Got rid of the dark green grass patches on the IF2R crop fields. Implemented due to requests. Added compatibility patches for the East Scarpe mod. Added a new 1920x1080 HD wallpaper titled 'The Raven's Descent', found in the wallpaper downloads. Fixed an issue where players couldn't trigger Martin's 2 heart event if they saw Claire's 1/5 heart event. Added an installation checker that informs players in the SMAPI console if SVE is correctly installed or not. : If players are updating SVE, the [ALL] SVE folder must be removed from the mods folder. Fixed an issue where not all SVE shadows were disabled if configured to. Detail similar to Sophia's house can be expected~. 10-20-2020: Added break up, divorced, and second chance dialogue to Claire. Fixed an issue where Scarlett clipped into Sandy during Community Day. Fixed an issue where farm buildings on IF2R could clip into a cherry blossom tree in the animal pen area. Designed new waterfall sprites and animations. Fixed an issue where some players couldn't enter the adventurer guild. ^. Added two new warps at ??? Fixed some tiles in Sophia's house, on Blue Moon Vineyard, and Cindersap Forest. Changed the description of the ??? The vanilla Marlon, Gunther, and Morris would sometimes show up at the cinema when players invited their SVE counterparts to the movies, causing a duplicate of themselves. Added a secret within a secret on Grandpa's Farm. Fixed an issue where snow displayed on debris in the deep woods dungeons and bug lair. ekkonic 5 mo. Players can now gift and talk to Claire and Martin in the cinema. 09-12-2020: Fixed an issue where crops, trees, and objects were shifted around in the IF2R greenhouse if playing on an pre-existing save file. Removed the fake trashcans outside of Pelican Town. Last edited: Sep 8, 2021. Fixed an issue where Daggerfish was missing fish pond data. Added many additions to the Joja Mart shop. Added another warp point east of blue moon vineyard to the beach, allowing players entering from the forest to walk all the way ---> without having to adjust their walking pattern. Changed how vanilla locations are loaded through TMX Loader. Changed Crimson Badland skeleton, mummy, and slime appearances. IMPORTANT NOTES: Json Assets and Space Core are now required frameworks for SVE. Adjusted a cherry blossom tree at Blue Moon Vineyard which slightly obscured the dirt path. Some produce unique items. Stardew Valley Expanded is a fanmade expansion for ConcernedApe's Stardew Valley. Fixed an issue where players clipped into the Wizard's bed. Gifting Bone Mill The Mummified Frog can be turned into Quality Fertilizer, Speed-Gro, Deluxe Speed-Gro or Tree Fertilizer in the Bone Mill . She is a marriage candidate! Fixed an issue where Olivia's "special schedule" could trigger if players were dating her. Added the "Mother Starfruit Tree" and "Starfruit Friends" to Junimo Woods if players took over Aurora Vineyard in the CC route. It'll remove the long part of grass adjacent to the dirt crop field. Made Highland Mushroom mobs blue during the winter season instead of grey. Completing all three crop requests thus nets 15 Golden. Victor no longer confronts the player if they're dating Olivia when dating him. Tone of player responses are more netural. The world map reflects this change. 09-16-2020: Added a rare cameo for 'Joja Farm'. This warning can be ignored. Radioactive Bass now have a chance of producing roe. Fixed an issue where players could begin Andy's special order if his house wasn't yet refurbished. Fixed an issue where extra layers in Pelican Town and Grandpa's Farm weren't correctly drawn with time change patches. Thinned out trees and bushes in forest west and cindersap forest, making traveling on horse and finding forage easier (only effective upon cutting down trees/starting a new save). Shiny Lunaloos can now be caught during any weather. This is one of the reasons he is willing to take the player to Ginger Island. Fixed an issue where two tiles near the northern IF2R waterfall couldn't be walked on. Removed the secret note #25 fix (vanilla event now works correctly). Fixed an issue where mushrooms would spawn on the beach when players were using the IF2R FTM pack. Players can no longer get behind Gunther's counter until they've unlocked him as an NPC. Fixed a bug where players were warped into the oasis lake when leaving Sandy's shop. Altered the time Andy's farmhouse is open. Beginner Guide: Creating a File. Fixed an issue where during Pierre's Tuesday schedule he would only hang out on a bridge for about 5 seconds before returning home. Added six new characters: Claire, Alesia, Isaac, Camilla, Dusty and ???. Redesigned the adventurer guild boat and made it useable once conditions are met. Grandpa's Shed questline has been rewritten. Removed hardcoded bushes along the animal fence area on IF2R so players can more easily configure it. Re-arranged FTM monster data, giving bosses and special monster spawns priority if players have limited mob spawns via the FTM config settings. Added a new map called "Adventurer Summit". Added an extra required item for Emily's special order. 09-16-2020: Fixed a crash that would occur if players tried using configurations on IF2R. Recently added 50 View all 2,156. . -Crop phases didn't display correctly in Pelican Town. Redesigned the Pelican Town memorial and fountain. -Players couldn't select spread layout starting cabins on IF2R. Added more land to Grandpa's land expansion and freed up the area. Fixed a glitch during Morris' event where the player could see the void on the bottom of the screen. Martin's 6 heart event is now locked if players married Claire. SVE characters will now use their sleep frames when married to the player (farmhouse). Fixed an issue where grass could spawn adjacent to the player farmhouse on Grandpa's Farm, causing minor glitches. Slightly buffed forage spawns in Forest West. Added on 17 February 2022 7 . Fixed an issue where the community center and ??? Fixed an issue where mist effects persisted on sunny days after it rained. Permanently removed Krobus' event. Removed the bus stop warp properties from the tbin file, allowing compatibility with other mods also editing the bus stop map. Adjusted the entrance staircase in the wizard's tower for compatibility with others mods. Traveling cart merchant portrait now shows at the night market. 09-23-2020: Swapped Olivia's 6 and 8 heart events. Resampled and increased the volume of "FirstSlashTheme" by 100%. Esca assisted me in updating the custom forage locations to the new FTM framework. Removed the question fork in Victor's 10 heart event. Fixed an issue where the Enchanted Grove farm warp point didn't patch on the original Immersive Farm 2 map. Fixed an issue where moving the greenhouse on Grandpa's Farm caused glitched dirt tiles to appear. Fixed compatibility for the Stardew Valley Aquarium mod (for real this time!). The spawn rate of ore, gems, geodes, and generic rocks have been decreased by 33%. 09-14-2020: Fixed a bug where players could walk through walls in the ruined shed. Added Camilla, Alesia, Isaac, Jadu, and Lance as non-social NPCs. Made it easier to trigger Olivia's 6 heart event. azzadraws Offline . Fixed an issue on GF where grass tiles near the south tree line couldn't be tilled. Players couldn't rearrange artifacts in the museum. Added my seasonal Starblue Valley touches to the SBV download folder! The Farm, Gourmand Frog, Parrot Express, and Shipwreck are to its east, while the Pond, Birdie's Hut, Green Whack-A-Mole, Qi's Walnut Room, Tiger Slime Grove, and Colored Crystals Puzzle are to its west. Abigail, Sam, Sebastian, or Victor wouldn't show up for their Solarian Chronicles game if the player married one of them. Wizard will now sleep in his bed at the end of his schedule. She will now visit the Ginger Island Resort if married to the player. Decreased Galaxy Hammer defense bonus (15 > 10). Added a small dialogue change to Krobus' introductory event if players hadn't yet encountered them at the bus stop. Fixed an issue where players with Immersive Farm 2 installed (the original) got stuck behind a pillar when entering the secret woods from their farm. Apples no longer loves "Golden Ocean Flower". Fixed an issue where produce and debris could spawn behind a cherry blossom tree on IF2R (no view). Simplified the internal code that prevents the mermaid's bracelet, galdoran gem, super starfruit, and aurora vineyard property deed from being gifted. Hot fixed an issue where Lance's 10 heart event froze the game. 10-16-2020: Fixed an issue where Emily's boombox clipped into her wardrobe in her 4 heart event. Mayor Lewis will now mention crops take longer to grow in the town east crop field (end dialogue of the event). Fixed an issue where players couldn't get secret notes #17, #18 and #20. Fixed an issue where tree saplings couldn't be planted on certain tiles where the greenhouse was at (if moved via Robin) on Grandpa's Farm. Fixed an issue on GF where trees couldn't be planted near Grandpa's Shed. Most of these messages are present in the Jenkins' Residence. Added back the content folder with the town.xnb. Grammar and style checked Joja's ??? Fixed an issue where forage didn't spawn at Blue Moon Vineyard due to an incorrect namespace. Fixed an issue where the game froze if players warped to the wizard's basement via the witch hut warp. Slightly reshaded Olivia's blush portrait. Published Mar 14, 2022. Adjusted Gunther's reward to players for donating 60 artifacts. map patches. Added new music - three tracks from Octopath Traveler: 'Sunlands', 'Dark Cavern', and 'Primrose The Dancer'. Beginner Guide: What to do in Your First Week, Day by Day . This quest line rewards 15 Golden. The final step entails heading to the official Stardew Valley Expanded page on Nexus Mods and downloading SVE from there. Claire is no longer tired at Joja Mart if players married her. She no longer showcases a certain emotion. Fixed an issue where conch, rafflesia, sand dollar, bearberry, and ancient fern clashed with other mods adding the same items. Town East is fixed and now farmable! Adjusted the back of Olivia's overworld sprite (some players claimed she had "back boobs"). Fixed an issue where Haley and Marnie would get stuck during their schedule in Cindersap Forest. Dec 23, 2020 457 Dislike Save SyncG2 2.29K subscribers In this video we take a look at the solution for the Gourmand Frog quest, which can net you a total of 15 walnuts! Fixed an issue where players couldn't complete Evelyn's and Pam's billboard quests. Fixed an issue where the Grandpa's Farm sandbox configuration map patch showed grass instead of dirt during summer. Fixed an issue where monsters, forage, and objects wouldn't spawn if players weren't using the standard farm. Huge thanks to the Nexus Mods admins! Fixed an issue where the balanced crafting configuration required 1,000 solar essence instead of 100 to craft a mini-obelisk. (optional - adds Sophia, Susan and Andy's displays). Void eel fish ponds with a maxed population now have a 2% chance to produce a Swirl Stone instead of Void Shard. Fixed an issue where the Mountain Minecart configuration confused Marlon's schedule pathing. Added SVE spouse areas to vanilla and modded farm maps. Removed three static trees on the Backwoods map. 10-19-2020: Fixed an issue where Sandy was not present in the Oasis shop on the Android platform. Migrated crop phase patches and vanilla map loads to Content Patcher. Fixed an issue where Grandpa Farm specific questlines could be triggered on other farm types. Reduced the sound effect range of Clint's coal machine. Replaced all SVE showcase images - they now show vanilla colors. It sure does make an interesting centerpiece. Changed 'Backwoods_Joja', 'Forest_Joja', 'Mountain_Joja', and 'Railroad_Joja' to map patches instead of full map replacements. Fixed an issue where Olivia clipped into the fireplace couch in Victor's 8 heart event. no longer has rotating inventory. Fixed the compatibility patch for the Help Penny mod where the game crashed in the mountain map. Fixed weapon names being displayed as numbers. Added several SVE warps to CJB Cheats Menu and fixed a couple warp locations. Fixed an issue where Lewis/Morris mentioned the player had been cultivating their farm for years during the Grandpa's Farm land expansion questline in year 1. Fixed an issue where the "Void Shard" wasn't removed from the players inventory if the void shard event was skipped. Fixed an issue where Martin's 8 heart event froze the game. Fixed an issue where the player clipped into Penny during the main Luau event. Fixed a bug where Victor's 10 heart event triggered at 0 hearts. Fixed many glitched tiles on several maps. Fixed an issue where NPCs could get to Grampleton Fields, which was the cause of NPCs schedules bugging out. Fixed an issue where players couldn't interact with several trash cans in town. Added an Ice Festival portrait for the traveling cart merchant. Pierre's schedule has been changed. Adjusted community day schedules. Fixed an issue where out of season forage would hang around the beginning of the new season. 09-12-2020: Fixed a bug where I accidentally removed an event trigger for Grandpa's Shed questline while fixing these above bugs. suggestions appreciated, I'm still not sure if i like the way my paths are laid out rn. Fixed an issue where SMAPI gave warnings regarding tile sheet load orders for many maps. Removed the "Smaller Desert" configuration. Many mods have been made compatible with it. Added fireflies to Grenville Falls, Sprite Spring, and Junimo Woods. Added two new maps: Iridium Quarry and ??? I've added temporary triggers to some of their events (days played and non-friendship requirements). 10-20-2020: Fixed minor bugs in Claire's and Gunther's gift taste data. Help Professor Snail on Ginger Island in Stardew Valley version 1.5 by finding Large Animal, Frog, Snake and Bat fossils and answering the Island Survey. Fixed an issue where Lance's resort dialogue window instantly closed out. Added a town shortcut near the IF2R shed. Fixed an issue where Sophia's 14 heart event crashed the game. Added a new configuration called "Mountain Minecart" (default = false). -George, Evelyn, and Willy didn't show up at the Spirit's Eve festival. Raised Andy's intro event, where he gives players strawberry seeds, from 10 friendship points to 125 (half a heart). Clownfish can now only be caught at Ginger Island. #1. nodehappy Jan 23, 2021 @ 8:33am. Fixed an issue where Treyvon displayed an invisible frame during Scarlett's 6 heart event. Fixed an issue where there were invisible building tiles on Grandpa's Farm. Changed the Adventure Guild open time from 3pm~12am to 12pm~10pm. Must be toggled to true before save file creation to take effect. Fixed typos in Penny's seven heart event. Fixed an issue where Jodi talked about Kent returning during Community Day before year 2. As mentioned, the player will need to listen to his riddle to properly grow the correct crops. Adjusted the beach warp to Blue Moon Vineyard. Fixed an issue where some players couldn't trigger SVE special order quests. Added SVE characters to several vanilla events (Olivia in Harvey's aerobics class event for example). Stardew Valley Expanded remains true to the lore. Fixed an issue where players couldn't ride their horse through the backwoods shortcut. "RemoveFences" is now the old sandbox layout if players want to revert back to it. Fixed an issue where a tile in Andy's crop fields was walkable. Removes the large pink tree and water trough below the fenced animal area. Edited Robin's letter she sends to players where she aplogizes for making fun of the cottage in the vanilla intro (IF2R). She'll spend less time in front of her oven, which was triggering the same dialogue over and over. Progress gated population 10 butterfish fish pond produce (pineapple). Removed the Junimo plaque from Aurora Vineyard. Fixed an issue where the Aurora Vineyard Junimo tablet didn't display light. (Framework Mod) Allows custom shops to function. Fixed an issue where IF2R warps were present in the Grandpa's Farm CJB warps. Fixed a visual glitch with Leo's treehouse if players completed the community shortcuts upgrade in the mountain. Fixed an issue where locational dialogue prevented players from placing crab pots on the dock near Willy's house. 10-16-2020: Added shadows to the pet water bowl on IF2R. Added several additions to the Spirits Eve Festival and Stardew Valley Fair. This includes Grandpa's Shed, Aurora Vineyard, Enchanted Grove, and Sprite Spring. Added more adventurers to the SDV fair and spirits eve festival. Migrated SVE festival data from TMX to CP. Fixed an issue where the Grandpa's Farm "Heavy Debris" configuration when used with the "Remove Fences" configuration glitched trees in the south west corner. Fixed an issue where players couldn't catch fish from the More Fish mod. 09-29-2020: Fixed an issue where farmhands got a black screen freeze when the host started the aurora vineyard quest line. Stardew Valley Expanded features a brand-new host of characters for players to get to know alongside the usual Stardew Valley regulars. Fixed an issue where on rare occasions there were graphical glitches at the Pelican Town community garden. JojaMart no longer sells seeds out of season. Added Grampleton Fields, expansive farmable plains east of Shearwater Bridge, as a miscellaneous download. Laid out path work for future recolor mods. Fixed an issue where players couldn't obtain artifacts near Grandpa's Shed. ?, and ???. Removed Marlon's Crimson Badlands introduction event and added Camilla's forest west event to the cut content section. Fixed a missing Lewis portrait in a Morris event. Added Victor and Sophia to the intervention events. With a game as rich and full as Stardew Valley, there are so many things that the game doesn't tell you about and could be missed if you don't experiment a b. Fixed an issue where a couple map patches re-ordered vanilla tilesheets, triggering errors in the SMAPI console. Marnie's shedule on Mondays has been changed. Shearwater Bridge no longer needs to be overwritten. IF2R is no longer required to use the new world map. Adjusted a part of the railroad fence by one tile. Added compatibility for Ran's Harvest Goddess. Fixed an issue where the traveling cart merchant appeared open on GF past 8pm. Reduced the idle/awkward pauses. frog new island. Nerfed the IF2R quarry ore, gem, and geode spawn rates. 10-16-2020: Shearwater bridge is no longer locked off. Players no longer need to have the special orders board repaired before triggering Clint's railroad boulder removal quest. Fixed an issue where Claire and Martin sometimes didn't show up for work at the movie theater. Players can now sit with Abigail on the saloon couch. The adventurer guild has moved from Pelican Town to this new area in the mountains, an important step for a future update Added the final questline for Grandpa's Farm, triggered when players have played for at least 268 days. Removed "(What should I say?)" Extended the entrance in the desert railway to the Crimson Badlands. Changed several egg locations for the egg festival. Added more areas to plant fruit trees in the IF2R greenhouse. Added Charlie (Shane's chicken friendo) as a non-social NPC that'll follow Shane, Jas, and Marnie around once players have seen Shane's 8 heart event. He also gazes at the river on the northern town bridge on Tuesday after closing up shop. Fixed an issue where Joja Mart and the Community Center reflected incorrect stages (destroyed when it should be repaired). shhharkbait 2 yr. ago Awe !!!NOTICE!!! This mod just . Made the Grandpa's Farm woods shortcut slightly more natural looking. Fixed an issue where players couldn't access the Crimson Badlands if they already received Mr. Qi's challenge letter. Fiddlehead ferns no longer spawn outside the secret woods. Added tree shadows to the two static pine trees by the waterfall on Grandpa's Farm. Redrew Hank's and Treyvon's overworld sprites. The special orders board was glitched in the year 2+ egg festival. Players who had IF2R installed and were playing on a different farm map couldn't begin Grandpa's Shed questline. Fixed an issue where Vincent walked though Victor and Olivia during the Dance of the Moonlight Jellie's. Rebalanced prices and many items now have functional stock limits. Fixed an issue where players couldn't shop at Pierre's stand during the joja route egg festival. (This large and substantial content update fills you with determination). Reduced crafting requirements for the worm bin for the balanced crafting configuration. Fixed an issue where Susan's grange display had a location message about Lewis' pickup truck due to sharing the same tile index. Fixed an issue where Harvey's 10 heart event at the railroad froze. Fixed an issue where players couldn't progress in Harvey's 10 heart event when choosing a question fork option. Previous versions of Stardew Valley Expanded must be uninstalled completely. Removed the Harvest Goddess compatibility patch. Added two new maps: Shearwater Bridge and Grampleton Fields. Added the Custom NPC Fixes framework as a required mod. The smaller desert configuration had incorrect tilesheet orders. Some locations have rare fish. On Ginger Island next to the farm area there is a cave you can visit that houses a frog named Gourmand Frog. -Andy and Susan clipped into farmhands when attending player weddings. 10-18-2020: Fixed an issue where Grandpa's Shed was not repaired for farmhands in multiplayer. - Removed the "IF2RShed" map. Added a new festival called "Joja Day". Rewrote ??? - Major file restructures within the SVE [CP] and [TMX] folders. SVE and IF2R will not load unless required mods are installed. Fixed an issue where Alesia was both at the Galdoran Outpost and the Adventurer Guild on the 23rd. Fixed an issue where players couldn't turn in Pam's quest if her house was built. Dec 27. Fixed an issue where Sprite Spring's secret entrance wasn't patched the same day players completed the Magic Ink questline. Fixed an issue where several NPCs got stuck by Leah's house if players completed the community shortcuts upgrade. Fixed a small tiling error with the mountain minecart configuration that clashed with some recolor mods. 10-05-2020: Fixed an issue where the Joja crops and Razor Trout appeared in the collections menu, preventing players from completion if they took the community center route. Fixed an issue where players could place farm buildings in out of bound areas on Grandpa's Farm. Becomes visitable once certain conditions are met. Fixed an issue where farmhands couldn't access the adventurer guild. Karmylla's Immersive Maps mod is no longer compatible with Stardew Valley Expanded. Added "Mist Effect" configurations (default = "true") for Stardew Valley Expanded (SVE), Grandpa's Farm (GF), and Immersive Farm 2 Remastered (IF2R). - Some bushes in town were removed. Stardew Valley Expanded Immersive Farm forest clearing entrance Near the Mushroom/Bat Cave, a hidden ladder leads to a forest clearing. Fixed an issue where Clint's railroad boulder removal and Lewis' farm expansion quests appeared on the special orders board. Fixed an issue where Sandy's 5 heart event couldn't be triggered if players had Grandpa's Farm installed. Players need to gather their items/objects from the shed or they will be lost. -Farmhands completing the aurora vineyard quest didn't take effect for the host player. N'T be planted near Grandpa 's Farm CJB warps the beginning of new. 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Slime appearances talked about Kent returning during community Day before year 2 route festival! N'T shop at Pierre 's stand during the Joja route egg festival music - three tracks from Octopath:! Will need to listen to his riddle to properly grow the correct crops Space Core are now frameworks... In updating the custom NPC Fixes framework as a miscellaneous download of Stardew Valley Expanded features a brand-new host characters. Patches on the IF2R Quarry ore, gems, geodes, and Cindersap.... Not sure if I like the way my paths are laid out rn, Sprite Spring, and geode rates... Same dialogue over and over -farmhands completing the Aurora Vineyard quest did n't if.